Half-orcs are bulky, tall humanoids born of human and orc ancestry. They have grayish to greenish skin, jutting jaws, prominent teeth, a sloping forehead, and coarse body hair that is most commonly black. Half-orcs are often short-tempered, sullen, and impatient. However, they are often more cunning than their orcish ancestors, and physically stronger than their human counterpart. They are commonly prejudiced against in human and orcish societies, though for different reasons.

Appearance: 6.5ft - 7.5ft. Standard medieval fantasy human appearance. Must have a jutting jaw and tusks. May inherit orcish trait such as; grayish to greenish skin, prominent teeth, sloping forehead, or short pointed ears.
Size Modifier: Medium humanoid.

Known Languages: Common, Orc, +2 choices

Ability Score Bonus: +2 STR, +1 CON

Racial Traits: Relentless Endurance, Savage Attacks, Menacing.

Relentless Endurance: When you are reduced to 0 Hit Points but not killed outright, you can drop to 1 hit point instead. Once you use this trait, you can't use it again until you finish a short or long rest.

Savage Attacks: When you score a critical hit with a melee weapon attack, you can roll the weapon’s critical damage twice and take the higher number. (For example, if you critically hit with a dagger: you would normally roll 2d + STR or DEX once for a critical hit. Now you would roll 2d4  + STR or DEX twice, and take the higher result.)

Menacing: You gain proficiency with the Intimidation skill.